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dalboz- 04-24-2006
Monster resistances?
do monsters have resistances to specific things? (plants=acid res?)

Atomic- 04-24-2006

Plants appear immune to acid. (For details about why I'm so certain on this, find somewhere that I talk about the acid shield I made.) I don't know about other monsters, though it seems perfectly believable that other monsters would have resistances -- i.e. hattifatteners to electricity, imps to fire, and so on.

chaostrom- 04-26-2006

Don't forget Petrus is immune to leprosy, as are golems. Atomic is convinced plants are immune to acid, I won't question it. Hattifatteners and imps... I'm not so sure. I think I might have killed a hattifattener with a wand of lightning before... I could be dead wrong, of course... When you really think about it, though, I'm not so sure there are any monsters immune to the elements (the primal elements, of course. Earth, air, fire, water. In this case it would be Silva's earthquakes, lightning bolts and explosions). If anything, skeletons shouldn't drown. Once I was going over some water when I turned into a skeleton and immediately died.

Atomic- 04-26-2006

That may have been more because of loss of levitation. If it was due to gear... I don't know exactly how the code handles it, but it's perfectly possible that somewhere during the transition from human to skeleton, equipment is temporarily removed. Imps and hattifatteners were just speculation. And if you want to test plants and acid, be my geust. Prove me wrong. Honestly, I wouldn't mind; it would likely mean that my acid shield has some bug involving limbless monsters. On the leprosy thing, skeletons are immune as well, and all animals (well... everything that doesn't have limbs) is unaffected, though they might still be able to acquire the disease. Silva's earthquakes would be damn hard to be immune to, and if you were immune to a 50-ton boulder falling on you, you'd probably be immune to a mace to the face too. Fire, acid, lightning, and poison immunity I imagine some mosters could possibly be immune to. (Key word could. There might not be any, but it may be possible.)

dalboz- 04-26-2006

tried killing hattifattener with wand of lightning. can't even hurt it. summoned slimes next to plants. plants don't seem to be hurt, even after the slimes exploded next to them.

Atomic- 04-26-2006

Try a wand of acid rain. Also, can you test imps? They probably aren't immune to fire... maybe a little resistance, but... As an added part of the testing, you might want to try using stethoscopes to check if you're hurting things.

chaostrom- 04-27-2006

That may have been more because of loss of levitation. If it was due to gear... I don't know exactly how the code handles it, but it's perfectly possible that somewhere during the transition from human to skeleton, equipment is temporarily removed. I still shouldn't have died then. I mean, come on, either way a damn skeleton shouldn't drown. It doesn't even have lungs. Also, I know nothing's immune to poison. I've caused spiders, snakes, mushrooms (?!), carnivorous plants, basically everything, to vomit. Haven't tried Petrus, though, or angels/archangels, but I don't think they'd be immune either. EDIT: By the way Atomic, if you don't mind me saying so, it's "guest"

dalboz- 04-27-2006

after a bit of testing, I conclude that imps have fire resistance. I simply summoned an imp, tamed it, and made it walk onto a mine. after recording the damage done (all limbs striped gray and unsevered, HP 8/23), I lowered my HP to equal the imp's own, then walked across a mine. all my limbs, including my head, were severed. and using the stethoscope, I discovered that hattifatteners are almost completly electricity-proof.

saladasalad- 04-27-2006

Some creatures have gas immunity, it mentions it when you use a stethoscope on them. Angels for example and golems, I think.

chaostrom- 04-27-2006

Hey, dalboz just proved me right. Nothing's immune to the elements. Oh, by immune, I mean immune

Z- 04-27-2006

According to script/char.dat, the imps have fire resistance of 1000. Whatever it means. (According to script/item.dat, cloak of fire resistance gives 25, probably units are the same.) Skunk has poison resistance of 10, hattifattener has electricity resistance of 100, and most bosses have fire/electricity/energy resistance of 40 or something like that. If the plants or anything else has acid resistance, this file says nothing about that.

Atomic- 04-27-2006

Hmm. I removed the source from my computer a while back (it was taking up space), but if someone felt like code diving, I would be quite interested to know exactly how resistances work. And chaos, on your drowning thing, yes, the skeleton perhaps shouldn't have drown. Was that the exactly message you got? Because regardless of drowning, if you threw an animated skeleton into the middle of the ocean, it'll probably be destroyed because of waves, currents, etc tearing it apart.

dalboz- 04-28-2006

it's not any old animated skeleton, you're talking about a skeleton that can survive an steel mace +3. also, bones float. @Z: how can hattifatteners have electricity res of only 100? I've zapped one countless times with wands of lightning, and it hasn't lost even one HP.

chaostrom- 04-28-2006

on your drowning thing, yes, the skeleton perhaps shouldn't have drown. Was that the exactly message you got? Because regardless of drowning, if you threw an animated skeleton into the middle of the ocean, it'll probably be destroyed because of waves, currents, etc tearing it apart you're talking about a skeleton that can survive an steel mace +3. also, bones float That wasn't the message I got, no... I got a message saying I polymorphed into a skeleton, and a moment later the program just closed. Didn't even get an error message. Anyway, dalboz is right. The damn skeletons can survive a bloody mace, they're not going to be disintergrated instantly when dropped into an ocean. how can hattifatteners have electricity res of only 100? I've zapped one countless times with wands of lightning, and it hasn't lost even one HP Maybe it's got rapid HP recovery. Bears and other large creatures also have rapid HP recovery. Try 200 HP a turn. At least, Lobh-se and polar bears can recovery about that much. I checked with a stethoscope.

Z- 04-28-2006

I didn't read the source, only the data file. I don't know what these number mean. But if 100 is equivalent to four cloaks of electricity resistance, it's no wonder that they don't get hurt.

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