I was hoping for unlimited weapon skills progression, but I'll live.
mistifilio- 09-04-2006
To heck with perm-invisible Perma-Haste gots to be better
On the otherhand....it would be amusing as heck to drink enough vodka/vladimir to get perma-confused
blob- 09-04-2006
hehe you mean valdemar, not vladimir :p
i doubt he'd let himself drink.
holybanana- 09-04-2006
You can get permanent haste from fountains. Also slow. Neither affects the game so much, as the danger system eventually starts to take the state into account when deciding what it is going to throw at you. Of course boss fights are a bit easier/harder.
Permanent invisibility, on the other hand, has big consequences. You can easily escape from many monsters, for instance golems and kaimikaze dwarves. Hit and run tactics become more effective. But you can no more do business in shops and the danger system creates much more dangerous monsters at you to balance the fact that they can't see you. So you not only can, but need to retreat more often. (Of course, only the generation of monsters without infravision or ESP is affected this way.)
Edit: Moved the whole topic to Tips, Tricks and Secrets.
Freelance Berzerker- 09-06-2006
Re: To heck with perm-invisible it would be amusing as heck to drink enough vodka/vladimir to get perma-confused\
Yeah, and the paper doll status bar would read "Lushed."
dalboz- 09-09-2006
what about adding liver failure as a cause of death in IVAN? :D
Freelance Berzerker- 09-09-2006
Sure. Let's slap in kidney stones while we're at. And since the next version allows us to reproduce, someone's going to have to get pregnant, right? This all brings up some interest additional functionality that could be discussed.
Ernomouse- 09-10-2006
I wonder what happens if my HP goes up to 65535.... =) Invunerability? *has no brain power to think it through* Obviously, with that kind of health you could let Petrus whack you with Justifier for hours, and still don't feel more than just a bit scratched... But anyway. Or, if you somehow get your HP down to -65535? Plenty of mines & exploding wands, I guess.
Freelance Berzerker- 09-10-2006
I think some other IVANer on this board used wiz mode to boost his HP up and up and up until it "reset" itself. Also, I'm not sure how critical hits work, but if they're like most other game systems, you lose a limb regardless of how many HP you have.
Captain Action- 09-10-2006
Once you go above 9999 hp you can be killed easily.
What is funny is that at 9k+ hp the veteran kamakazi dwarves get scared of your character! Your character also regenerates so damn much that they can withstand multiple dwarf blasts without fire restistance.
I think that in the next version the hit point overflow and school food abuse are fixed.
Freelance Berzerker- 09-10-2006
Ooh, scaring monsters. I haven't tried that yet. Thanks, Cap act.
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