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chaostrom- 03-04-2006
Ultimate Golem
This is what I've messing about with lately. It only works in wizard mode, but even then it's almost impossible to kill. This is how you get it - possess/polymorph into a spider silk golem, change limbs to golden eagle feather, rest of it into adamant. Because it's a spider silk golem to start with, it can't be seen at all, not by sight, infravision or esp. Some creatures lock onto light sources, so valpurium is out of the question, leaving adamant for the head, torso and groin. Golden eagle feather for the limbs, because it's the most powerful material that gives a good balance of power and DEX/AGI. If I remember correctly, that gets you 300 AST/LST, 100 DEX/AGI, 0 END (but a few thousand HP), and the rest can be altered. What do you reckon? (This creature is awesome fun. Not even Izzy stands a chance! :D )

Atomic- 03-04-2006

How do you change the torso, head and groin to adamant? Also, you do have the disadvantage of being all artificial, thereby meaning you don't heal.

chaostrom- 03-05-2006

Because golems are created from their respective materials in the first place, you can change any part of the body with a SoCM (if you are the golem, that is) Also, because adamant and golden eagle feather are difficult to damage even when you can see it, that's not a problem. What little damage you do take occasionally can be remedied with a scroll of repair. Needless to say, these are in good supply if you can get a hold of a certain wand. :)

Atomic- 03-07-2006

Well, I geuss my other point of confusion (that being that golems are illiterate) is null and void... because they can still read scrolls. So nevermind there. By the way, all this is completely irrelavent to a normal game, considering you have to use wizard mode to acomplish it. To boot it exploits a small bug: the spider silk golem (which is supposed to be unique) being invisible, even when it's no longer a spider silk golem. Also... just for consistancy's sake, a SoCM ought to change all the materials in a golem, as it would in the case of a weapon made entirely of one metal. (Try turning a spear into ... Teak, I believe, and then changing it to something else. The haft will change with the head.) If I can ever get the source to compile, I'll look into what I can do about these two issues. One final note: this thread probably belongs in the spoily "tips and tricks" forum.

chaostrom- 03-07-2006

From what I remember golems ARE illiterate. Hitting "3" twice, it seems, not only grants full vision but also lifts other restrictions. By the way, all this is completely irrelavent to a normal game, considering you have to use wizard mode to acomplish it. To boot it exploits a small bug: the spider silk golem (which is supposed to be unique) being invisible, even when it's no longer a spider silk golem. I realise it is irrelevent to a normal game, but it was really cool, being able to walk up to that bastard Ischaldirth and hammering him into the ground :) . Anyway, you still stay invisible even after you change materials, because it isn't the spider silk that grants invisibility. Also... just for consistancy's sake, a SoCM ought to change all the materials in a golem, as it would in the case of a weapon made entirely of one metal. If that was the case, you would turn into a golem yourself if you used a scroll of change material on your own limb. (Essentially, that is, because your whole body would be changed into whatever material you chose). I can only assume that the rules for changing materials are different for body and weapon. One final note: this thread probably belongs in the spoily "tips and tricks" forum. Oops. Sorry about that, but seeing as how it wasn't really spoily or anything (you yourself pointed out that it's irrelevent to a normal game :P ), I posted it here. Also, considering how fun it is to mess around with something that hits hard and fast, doesn't rely on equipment, can't be seen and almost 3000 HP, I'm rather disappointed that only one person seems interested. Oh well, that's my bad luck :P . There's only two bad things about this creature (as far as I can see anyway). It can't use equipment (no Turox blasts :( ), and it gets rather dull after some time because nothing presents much of a challenge (except maybe the toughest of named enemies - I haven't tried fighting them except Ischaldirth, and he's no good in close-quarter combat).

Somagu- 03-07-2006

Well, really, a golem isn't quite a living creature.... more like, a magically animated weapon.

SquashMonster- 03-07-2006

Nah, it's good that the golem can be changed limb by limb like the person. The error isn't in the way the golem works, its in how weapons work. When you socm a weapon, you should get a choice of hilt or blade. I mean, why not?

chaostrom- 03-08-2006

Bravo! :) . You said it, SquashMonster. That'll be awesome. When you read a scroll of golem creation you get a choice of which part to make the golem from. Make weapons even lighter, and therefore faster, not to mention stronger. If a choice of changing the hilt was implemented, though, you could make polearms unbreakable like whips (by changing the hilt into valpurium, for example).

Atomic- 03-08-2006

Actually, if you changed the handle of a polearm into valpurium, you would have *serious* issues: Spear: DefaultMainVolume: 100 DefaultSecondaryVolume: 2500 Halberd: DefaultMainVolume = 375; DefaultSecondaryVolume = 1500; Scythe: DefaultMainVolume = 150; DefaultSecondaryVolume = 1800; Not making those numbers up. A solid valpurium spear reqiures 35 AStr to use two-handed, and weighs 7800. Scythes are a little easier, requireing a scant 22 Astr for any use, weighing in at a little under 6000. Halberds actually end up being the easiest, needing 15 ASTR to handle, and weighing 5625. It's really not worth it. Besides, how indestructable do you want it? Immune-to-sulpheric-acid indestructable? You won't get that; it's always possible for a non-whip to break. The only reasons whips are invulnerable is because there isn't a "broken whip" item type. I suppose you could change all your spears and such to have balsa hilts (ligh-*test*-('") material IIRC), but really, it's not necassary. You'd be better of just turning the heads all into valpurium. The only items I can see it being useful would be on swords and daggers and such, who's hilts are always the same as the blade, without adding anything except weight. But even in that case it's not like it adds much; in the case of a short sword, the hilt is only 30% of the weapon's weight. But even then, say you have an iron short sword, and you want to CM it into, say, octiron. Currently that only takes one scroll. If you had to do them separate, it would not only take two, but if you didn't use two, your weapon would still be 30% iron and weigh accordingly.

dalboz- 03-08-2006

perhaps the devs should make a ripped whip? and about the golems, if you really need one, use an expensive copy of Petrus's left nut, or a diamond stone to make a diamond golem. probably the best golem you can make. you can also tame a valpurium golem.

chaostrom- 03-09-2006

Damn, I didn't know valpurium handles are worse than wooden ones! Forget I even mentioned it :P . By the way, I've done some -*test*-('")ing with this adamant/golden eagle feather hybrid golem, and I now have a true appreciation for the power of these two materials combined. I turned into the hybrid, snuck into the sumo arena, and proceeded to spawn and fight enemies one by one, each time resetting my skill level and my health by changing back to human, then turning back into the hybrid golem, and found out the incredible power of this creature. I duelled everything that could be spawned one at a time except the lawful and neutral archangels, and found out that even at the minimum skill level (level4 unarmed), only 4 types of enemies stood a chance of kill this hybrid golem - Petrus, Oree, Sherarax and chaotic archangels. When trained up a bit, this hybrid took down Petrus, Oree and Sherarax 3:1 straight out and only took 200 damage or so (out of 2700, rounded to the nearest hundred). I know diamond and valpurium golems are good, but against this monster they stood NO chance. It's awesome :D . Even Elpuri went down without much trouble. As a matter of fact, even with a mediocre skill of level 4, few enemies presented any challenge, and those were the named ones.

dalboz- 03-10-2006

you know what this means... time for the devs to create even more powerful monsters! AHHHHHHH!!!!

chaostrom- 03-11-2006

Lol. Not really, this hybrid was an experiment of mine, and it's far more superior than the human you're supposed to play as. :) The damn game is hard enough, if the devs make more powerful monsters without other major changes, I ain't even gonna try playing legit. :P Besides, this hybrid of mine is all you need to make the game infinately harder if you made it spawn with Raxy and Izzy :lol:

dalboz- 03-12-2006

"Chaostrom the mega-golem hits you in the head!" "your head is severed off!" "you are life-saved" "you drop 99999 backpacks full of gunpowder" "you zap the wand of fireballs!" "you hear an explosion!" (x99999) "Chaostrom the mega-golem is not hurt" :twisted:

chaostrom- 03-12-2006

Lol, it ain't THAT invincible :D

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