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bananamine bug

 
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Slob
wolf


Joined: 31 Aug 2005
Posts: 358

PostPosted: Tue Nov 29, 2005 10:33 pm    Post subject: bananamine bug Reply with quote

when you eat a bananaflesh big mine the program crashes
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Atomic
archangel


Joined: 12 Jan 2005
Posts: 1442
Location: In the fire

PostPosted: Tue Nov 29, 2005 10:44 pm    Post subject: Reply with quote

I think that has to do with the fact that the mine has two different materials -- a primary, normally iron, and a secondary, gunpowder. You can't change the secondary material. So when you eat it, I think the game doesn't know what to do with the gunpowder... It would probably do something similar if you made a banana flesh gunpowder backpack, or hand axe, etc.
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Slob
wolf


Joined: 31 Aug 2005
Posts: 358

PostPosted: Tue Nov 29, 2005 11:13 pm    Post subject: Reply with quote

when you eat bananaflesh backpack it says "gunpowder is spilled all over you and does not crash.

if you eat a banana axe, or vermis or whatever you are just left with a stick of wood.

mines seem to be the only things that crash IVAN
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Atomic
archangel


Joined: 12 Jan 2005
Posts: 1442
Location: In the fire

PostPosted: Wed Nov 30, 2005 5:15 am    Post subject: Reply with quote

Hmm, perhaps I'm wrong then... Still, it might be that problem, and they just screwed up when they made it, and forgot to code that for mines. I don't think they expected anyone to be trying to eat mines. I think they thought they would just be planted/stepped on.
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Slob
wolf


Joined: 31 Aug 2005
Posts: 358

PostPosted: Wed Nov 30, 2005 5:06 pm    Post subject: Reply with quote

I guess I just think outside the box.....
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