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linux: compiling with gcc-4.1.1

 
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H2G2



Joined: 30 May 2006
Posts: 3

PostPosted: Tue May 30, 2006 9:09 pm    Post subject: linux: compiling with gcc-4.1.1 Reply with quote

Hi there,

I am trying to compile the game on a modern linux box (frugalware 0.5pre1), with the last version of gcc (4.1.1).
So far, I get a few C++ template errors and after corrected them a binary that works well, except that when trying to load a saved game it segfaults without any message.

Anyone already had this problem, or I should suppose it's from the template thing?
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H2G2



Joined: 30 May 2006
Posts: 3

PostPosted: Wed May 31, 2006 7:48 am    Post subject: linux: compiling with gcc-4.1.1 Reply with quote

Never mind, I compiled it with an older gcc (3.2.2): there are no template compiling errors. The binary is ok, loading saved games works.

Probably newer versions of the compiler are more picky about C++ conformance. Since we can't touch the 0.5 release, compiling with newer versions of gcc would be probably best put to a wiki page , if the wiki would work :-/
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