ivanforum ivanforum
Forum for Iter Vehemens ad Necem
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   fchat fChat   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

How difficult would it be to add sound effects to Ivan?

 
Post new topic   Reply to topic    ivanforum Forum Index -> Programming
View previous topic :: View next topic  
Author Message
Freelance Berzerker
orc general


Joined: 28 Jun 2006
Posts: 805
Location: In Valhalla, currently posing as "Engels"

PostPosted: Thu Jul 20, 2006 12:26 am    Post subject: How difficult would it be to add sound effects to Ivan? Reply with quote

I fondly remember playing the first Ultima games back in the day, when your characters didn't even have icons for weapons. What really made the game satifying back then was the SOUND. If you missed a creature, you would hear this incredibly disappoint swoosh. If you hit, a shield would materialize over the creature hit and you'd hear this resounding "Whack!" It was like making a 3-point shot from the other side of the basketball court.

How hard would it be to add simple sounds to IVAN?

One other thing I enjoyed doing was substituting lame voices for war grunts or other battle-keyed noises in CPRGs which had simple sound effects. Made the whole effect more campy.


Last edited by Freelance Berzerker on Thu Jul 20, 2006 10:17 am; edited 1 time in total
Back to top
View user's profile Send private message
blob
elder dark mage


Joined: 28 Mar 2005
Posts: 999
Location: Idling in AFK-land

PostPosted: Thu Jul 20, 2006 9:57 am    Post subject: Re: How difficult would it be to add sound effects to Ivan? Reply with quote

Freelance Berzerker wrote:
"
How hard would it be to add simple sounds to Ultima?

i guess you meant to Ivan. However, i have no idea how hard it is to do but, if anyone think its possible i am willing to make some sounds instead of taking them away from games. I love to do that ^^


"Whack!" heheh... i loved that sound in ultima 4. There was so much suspens each time i'd use the so powerful sling Very Happy
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Freelance Berzerker
orc general


Joined: 28 Jun 2006
Posts: 805
Location: In Valhalla, currently posing as "Engels"

PostPosted: Thu Jul 20, 2006 10:19 am    Post subject: Reply with quote

Those were the days when story was all and the graphics really didn't matter. Nowadays game companies try to foist off bug-ridden, story-devoid-albeit-graphically superior stuff for a high price.
Back to top
View user's profile Send private message
Somagu
werewolf


Joined: 01 Sep 2005
Posts: 547
Location: In AFK-Land™

PostPosted: Thu Jul 20, 2006 10:45 am    Post subject: Reply with quote

Eh? Graphics matter?

Only to the idiots that play CS, or those obnoxious kids that imitate FPS Doug.
_________________
FROG BLAST THE VENT CORE!
Do not mess with the NPSRMRNPPMASZoPawKaBfoG
[01:21] Somagu21: Jacques Flambč
[01:22] guardsheep2000: also known as the greatest firework known to man
I am not under crack. ~~Blob
Back to top
View user's profile Send private message
Freelance Berzerker
orc general


Joined: 28 Jun 2006
Posts: 805
Location: In Valhalla, currently posing as "Engels"

PostPosted: Thu Jul 20, 2006 12:29 pm    Post subject: Reply with quote

No they don't.
Back to top
View user's profile Send private message
dalboz
goblin prince


Joined: 23 Jul 2005
Posts: 490
Location: in front of the computer screen

PostPosted: Thu Jul 20, 2006 2:25 pm    Post subject: Reply with quote

well, you can't say graphics don't matter, but gameplay is much more important.
_________________
"Think like a madman"
Back to top
View user's profile Send private message
Freelance Berzerker
orc general


Joined: 28 Jun 2006
Posts: 805
Location: In Valhalla, currently posing as "Engels"

PostPosted: Thu Jul 20, 2006 2:33 pm    Post subject: Reply with quote

I'm satisfied with just a "R" for Red Dragon, as long as the story and gameply keeps me engaged.
Back to top
View user's profile Send private message
Z
wolf


Joined: 19 Jan 2005
Posts: 336

PostPosted: Thu Jul 20, 2006 3:28 pm    Post subject: Reply with quote

To add sounds, you need two things:

Arrow The sounds themselves.

Arrow You need to program the game to play them. You have to use some library (I think SDL_mixer would be good, since IVAN already uses SDL), and programming it should not be very hard (just initialize it, and add appropriate playSound function calls where appropriate).
_________________
3D mode, screenshots and my other IVAN stuff
Back to top
View user's profile Send private message
Freelance Berzerker
orc general


Joined: 28 Jun 2006
Posts: 805
Location: In Valhalla, currently posing as "Engels"

PostPosted: Fri Jul 21, 2006 2:50 am    Post subject: Reply with quote

Awesome. Im gonna try your graohical mode sometime.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ivanforum Forum Index -> Programming All times are GMT


Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group